Tactics ogre installation
But if you're the patient type who can handle slow-paced turn-based games, then give Tactics Ogre a run. It has a great story line one that's definitely easier to follow than FFT's and a very intuitive interface although I wish it had a few of FFT's shortcut features. The graphics are definitely Bit, but it doesn't affect the game in any way. The sound, however, is rich and beautiful.
The only minor technical complaint I have is the CD loading of tiny sound clips. Sometimes, the game will pause just to load in a simple sound effect. Regardless, Tactics Ogre is a high-quality title. If you missed this game the first time around in Japan only , here's your chance to see what the buzz is about, lust don't expect it to blow you away if you're an FFT fan. But it's got some drawbacks. Larger battlefields and unit counts are a major plus, but the lack of 3-D hurts.
FFT's engine with these big fields would've rocked. The music is great, as is the story with multiple endings, too , but the game moves rather slowly and the interface seems dated next to FFT's. TO has a better story it's much easier to follow than FFT's cast-of-thousands yarn.
And it definitely has longer battles. Since you can assemble bigger parties and fight on larger battlefields, some battles drag on for hours. Yet I thought the battles got a little too long--and tedious--after a while.
I prefer the better-developed job system in FFT, too. Tactics Ogre is one of those games that just plain takes a lot of time to play--there's no way around it. Since it's such a good game though, this time is well spent. Although TO may come off as being average at first and it is to a certain extent , it still provides plenty of solid gameplay. The battles can be a little tedious, but the easy control and excellent music make the time pass quickly.
Overall, it's a solid title to check out. Tactics Ogre is a complex game that combines elements of traditional RPGs building levels, a deep storyline and war sims you maneuver characters around gridded maps like troops on a battlefield. If you ever wanted to command an army through intense wars packed with magic and mayhem, then take charge of Tactics Ogre. It's one war you won't regret waging. In Tactics Ogre, you command a group of characters through a series of battles in hopes of ending a savage war.
Fights take place on large gridded maps that factor in elements like terrain and weather conditions when determining the outcome of a battle. For example: Shooting arrows downhill at opponents is far more successful than attempting to fire at enemies standing above you.
Throughout your journey you recruit characters to join your army and equip them for battle by buying items in shops and collecting power-ups after defeating enemies. Also in TO, you need to think about using traditional war techniques like flanking during attacks or you'll get crushed by the opposing army, whereas FFT provides more straight-ahead battles.
Ogre's graphics play a key role in the gameplay as the cool-looking terrain laid out on each map forces you to adjust your strategy accordingly. The characters seem - cartoony for a war game, but their characters-are distinct and help you remember what kind of soldier they are knight, exorcist, and so on. Soundwise, the game's effects are solid but not overwhelming. Nice touches like splashing water and a good soundtrack add to the overall gaming experience, but TO would be more fun if the soldiers shrieked and screamed during battle.
The main guy you play as is called, Alphonse and he is a knight in a military unit led by Rictor. You are sent to a place called Ovis and while there you realize the person you serve is not who you thought he was and you start to question if you are on the right side.
It is very well done and there are branching paths as well as multiple endings. There are some people who say that this is a bit on the easy side, but I would have to disagree with that.
I got my butt handed to me time and time again before I got the hang of things. I do feel that Tactics Ogre: The Knight of Lodis does a decent enough job of easing you into the mechanics of the game just make sure you pay attention to what it tells you to do in the early part of the game or you will end up without a clue! Like most other tactics-based RPG games, you have many different classes. You need to have a decent squad on the battlefield to have the best chance of victory. You can level up, buy new items and stuff at a shop and in general do what you would expect in a good RPG.
The combat is where the fun is and the battles can go on for a very long time. On one hand, I really like this, but on the other I feel that as a portable game the battles could be a bit quicker. There is also a tad of slowdown when there are lots of characters on the screen at the same time. Ok, so this is a tactics RPG, but I do feel that you could be allowed to do a bit more exploration. After a battle, you can tinker with your party and purchase new items, but I love the story of this game and would have loved for there to be more exploration so I could really get myself invested into this world.
Still, for more hardcore tactics fans I think that there is more than enough tinkering and planning in battles for you to do that you will find this a very engrossing experience. Well, look no further than Tactics Ogre for all your masochistic needs. Like most strategy-RPGs, TO eschews narrative and exploration to focus exclusively on fighting battles. Veterans of the original TO or its remote cousin Final Fantasy Tactics both PS1 should know that this is an overall easier game mostly because you can save mid-battle, anytime, anywhere.
Everybody begins as a generic soldier, but can graduate into a knight, ninja, wizard or any of the 14 other classes in the game. Strategy-RPGs are a rare breed. The latest Tactics Ogre sustains that notion.
This sort of game requires a steep level of commitment though, as mastering the multiple job classes, keeping up with the labyrinthine plot, and surviving the hours-long battles are not tasks for less-determined gamers.
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